How did Bram start?

Our core team consists of dedicated friends based in Vancouver, each bringing unique skills and a shared history of collaboration in the digital media and games industries.

We first crossed paths as classmates during our Masters at the Centre for Digital Media in 2014, graduating together in 2016. Our collaboration began early, working on numerous team projects for school and participating in extracurricular game jams like Global Game Jam. In 2018, we officially started Bram, after what start as a Global Game Jam prototype. Since then, we have expanded this prototype into fully playable builds, a storyline, and a plan to flesh out our vertical slice into a full rogue-like action adventure. We really hope to expand this journey, involving the necessary collaborators in our team to create an immersive and captivating narrative game experience with Bram.